Computer Engineer & Founder · New York, NY

Engineering for impact on every stage.

Dylan Fashbaugh is a New York computer engineer and the founder of Smooth Technology and Corta Labs. He builds electronics, software, computer vision and AI systems for enterprise telehealth and medical devices, optics, stage-hardened live production and experiential design.

Stage-hardened hardware and software

Wireless LED costumes and show control that run every night on stadium tours.

AI systems integration

Getting AI models into real products, devices and clinical software, and making them dependable.

Computer vision

Image processing, autofocus and 3D topography for inspection optics, and camera-calibrated LED mapping.

Experiential design

Interactive installations, museum pieces and brand experiences built from light, hardware and code.

Telehealth & medical

Enterprise telehealth platforms and connected health devices, including AI health products.

Companies

What I run

  1. Founder, VP of Software Engineering

    A creative engineering studio for engineering, electronics, experiential design and software. Smooth builds live production systems, immersive installations and games for artists and brands including Taylor Swift, Lady Gaga, Google, Meta, Riot Games and MoMA.

  2. Founder

    Forward-deployed engineering. Corta Labs embeds senior engineers with major clients to design, build and ship alongside their teams, and is currently deployed with several high-profile clients ranging from legal services to camera systems.

Selected work

Things I’ve Built

See all work →

Selected clients

Who I’ve built for

Plus several stealth mode AI, Healthcare, and Device Startups.

About

Engineer first

I am a full stack computer engineer with experience at every level of programming, system design and architecture, from electronic hardware design, firmware and motion control up to cloud software.

I lead engineering teams and I care about customer success from an engineering mindset: the system has to work on the night, in the hospital, or on the arcade floor.

There’s never enough time, so I engineer for impact: find what matters most, build that first, then take care of the rest.

B.S. Computer Engineering, The University of Akron, 2014

Contact

Tell me what you’re building

I read every message. Or press ` and type contact.